Quote Originally Posted by ubers2k
you heard wrong. there is no delay. how can you say you know about a game because of what you're heard? makes no sense. they didn't try to mimic heavy weapons by making the movement "slow". you heard wrong.
i have played the demo so i know its like. I haven't played the actually released game. I have felt the slow movements. The reason I said i heard it was because there was a guerilla games interview where one of the makers of the game stated that the armor and gun weights would cause slower movement. I will find the video. im pretty sure its in the playstation blog but here is what a cnet review said.

http://reviews.cnet.com/playstation-...-31414777.html
"Movement and turning speeds have a real feeling of weight, which is appropriate considering the heavy armor burdening you. This can make the controls feel somewhat sluggish at first, given that you take a moment to gather momentum. It doesn't take long to get accustomed to this sense of overall bulkiness, though, and it's consistently delivered across multiple mechanics. For example, when you jump, the way that you bend into the leap and cushion the landing with another slight crouch feels surprisingly realistic." - Gamespot reviews

I know can change the sensitivity I just read some more about it. When i said delay im saying a slower reaction time due to the weight of guns etc. not as in a lag in the game.