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Thread: Some information about GTA IV

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    Default Some information about GTA IV

    First solid GTA IV details emerge

    Advanced copies of the May issue of Game Informer confirm Liberty City is now a warped version of New York, has a Eastern European protagonist--and will have a multiplayer component.

    By Tor Thorsen, GameSpot Posted Apr 12, 2007 6:58 am GMT +9

    When the Grand Theft Auto IV trailer first unspooled last month, there was much debate on whether or not it was set in New York City. The preview clearly showed New York landmarks such as the Empire State Building and the Statue of Liberty. However, frame-by-frame analysis showed a ship registered to Liberty City, the setting of Grand Theft Auto III, as well as the Liberty Tree newspaper featured in that game.



    Now, it appears that both theories are right. Leaked scans of the Game Informer's May issue indicate it will feature a major story on Grand Theft Auto IV that reveals many details of the game. One such nugget of information was that yes, the game will be set in Liberty City--but it won't be the same metropolis as GTA III.

    In news that will not please Mayor Michael Bloomberg, the new Liberty City is directly modeled on four of New York's five boroughs and part of suburban New Jersey. Each section has been renamed--Brooklyn is now Broker, for example--as have the iconic city's various landmarks. As shown in the trailer, the MetLife Building is now the GetaLife Building, and the Statue of Liberty is now called the Statue of Happiness. The city will also have a smaller land mass than San Andreas, but apparently hardly a speck of open land, with each inch being an imitation of New York City's jam-packed environs.

    The article also confirms the game's protagonist is an immigrant from an unnamed Eastern European country. Named Niko Belic, he apparently arrives in the US after an extensive correspondence with his cousin Roman, who claims to have amassed wealth, cars, and girlfriends. When Niko arrives, though, he discovers Roman is a poor taxi-stand manager who has apparently become mixed up in Liberty City's multiethnic underworld.

    As expected, GTA IV will have much-improved physics over prior installments in the series. Its use of the new RAGE engine, previously used in Rockstar Presents Table Tennis, will allow for much more fluid character animation, which will affect the environments when appropriate.

    In GTA IV, non-player characters will also reportedly be superior to prior installments. In February, Rockstar licensed NaturalMotion's Euphoria technology--also being seen in the Star Wars: The Force Unleashed--which allows for complex NPC behavior and realistic NPC movement. Officially, Rockstar is using the engine only in "next-generation titles." However, NPCs in GTA IV sound like a complex bunch indeed, with such things as drinking and speech varying according to ethnic and economic types, according to GI.

    Other tidbits in the May Game Informer include confirmation that GTA IV is set in the present day, and will have a corresponding soundtrack. It will also allow characters to enter and exit buildings with out San Andreas-style load times. Last but certainly not least, the game will feature some sort of multiplayer component, but not be massively multiplayer, as some had rumored.

    The news was not all good, however. As rumored, the game will not feature any planes, presumably to avoid the publicity trainwreck of having Niko fly one into a replica of a New York landmark, 9/11-style. The game will have motorcycles, however.

    Grand Theft Auto IV will arrive on the Xbox 360 and PlayStation 3 in the US and Europe in mid-October. The May issue of Game Informer should arrive on newsstands in around two weeks, and features screenshots of the game.
    ...ninja



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    Thanx for the update...

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    nice

    one more hit from PS2

    they now share the GTA series and Guitar Hero Series, looks like they are relying on KillZone to save their skin.





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    Quote Originally Posted by JDM_EK4
    Thanx for the update...
    I'll continue to update as I get more information... I'll post up everything Game Informer has for it if there is anything new.
    ...ninja



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    damnit....now i really do have to buy a ps3 or a 360...fucking shit
    Val RIP
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    1: NEVER UNDER ANY CIRCUMSTANCES, DATE A GIRL OFF IA, OR TELL A GIRLFRIEND ABOUT IA.

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    word is that he 360 will have downloadable episodes from xbox live. Like a whole new chapter of the game well after the normal ending.

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    No planes?

    LAME.

    I better see some helicopters, at least.

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    Quote Originally Posted by savanna13
    No planes?

    LAME.

    I better see some helicopters, at least.
    I doubt any air vehicles will be accessable because of the 9/11 thing....
    ...ninja



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    Quote Originally Posted by ubers2k
    I doubt any air vehicles will be accessable because of the 9/11 thing....
    ahh bullshit.. they better have planes and stuff.. i cant wait to get it tho..

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    no planes FTL! they were one of the best things in the GTA series.

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    Quote Originally Posted by phongt12
    no planes FTL! they were one of the best things in the GTA series.
    that is very true... I'll post up scanned articles and other news as it comes to me, so watch for more eye candy
    ...ninja



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    They better make him swim...im sick and tired of falling into the water and I cant f'in swim

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    Quote Originally Posted by Crazy Asian
    They better make him swim...im sick and tired of falling into the water and I cant f'in swim
    did you play San Andreas? I think that because they made him swim in that particular game, they would have to incorporate that same feature in the series from now on... I mean, even in Saints Row for the 360, you can swim.
    ...ninja



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    which reminds me... did anyone know that S.R. is coming out for the PS3 as well?
    ...ninja



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    so, I am currently holding the new Game Informer and am looking at the articles of GTA 4... one update before I go to bed: at night, the people that walk the streets "change", so to speak. Crime goes up at night, druggies, etc. walk the streets... I'll post up more tomorrow night...
    ...ninja



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    the reason for the no air planes thing is because it's just the city, and that's all. Apparently there is no access to ANY airports at all.
    ...ninja



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    Small update:

    GTA 4 contains 4 of the 5 boroughs of Manhattan, as well as part of New Jersey, although it isn't as large as San Andreas. What makes up for the size is done graphically, which no description can describe. I'll scan and post up tomorrow when I get home to show and do this update justice.
    ...ninja



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    Quote Originally Posted by ubers2k
    the reason for the no air planes thing is because it's just the city, and that's all. Apparently there is no access to ANY airports at all.
    oh i thought helicopters could land on top of buildings.. especially in New York, there are so many..

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    Quote Originally Posted by sHpReLuDe
    oh i thought helicopters could land on top of buildings.. especially in New York, there are so many..
    Well, I still have not heard what the heat levels will include. Cops may still come in on helicopters, but I don't know. I'll find out when it's press released and I'll post up.
    ...ninja



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    Default Possible GTA Delay...

    The official story: "We do not comment on rumor or speculation."--Rockstar Games rep.

    What we heard: Back in March, Take-Two Interactive's board was ousted by a shareholder revolt. Since then, it has been unclear what the company's new directors have in mind for the mighty--but mighty troubled--publisher. The first hard evidence about what tack Take-Two will take won't surface for 10 days. That's when the New York-based publisher will announce earnings for its second fiscal quarter, which ended on April 30.

    In the interim, analysts are prognosticating about the possible outcomes of said call. One of the highest-profile game industry analysts is making some particularly gloomy predictions. In a note sent out this morning, Wedbush Morgan Securities' Michael Pachter said he thought "the company is likely to announce studio closures, lease terminations, and game cancellations during the conference call." He and his associates also "do not expect new games such as The BIGS, All-Pro Football, Fantastic Four, or The Darkness to be wildly profitable."

    Pachter also set off a forum firestorm by wagering a guess about one of the year's biggest games. "We believe that it is possible that the company will choose to 'throw in the towel' on [its 2007 financial year] by shifting the release date for Grand Theft Auto IV by a few weeks, increasing the losses incurred this year and improving the company's prospects for FY:08." Take-Two's financial year ends on October 31, 2007.

    Pachter gave another rationale for a GTA IV delay: namely, that moving it to early November would put more space between GTA IV and Halo 3, which is arriving September 25. "We believe that a two-week delay would provide a reasonable gap between the launch of Halo 3 and the launch of GTA IV, and would actually help sales of both games," he said.

    Still another scenario in the Wedbush note would have the regular edition of GTA IV be pushed past Halloween, while the recently announced Collector's Edition of the game would go on sale October 16. That would "allow Take-Two to maximize revenues from the $89.99 Collector's Edition of the game...and to increase overall profitability." The extra $30 nets players a soundtrack CD, art book, duffel bag, keychain, and lockbox.

    Bogus or not bogus?: Bogus that it's been confirmed in any shape, way, or form. Though well respected, Pachter is not infallible, and he is merely speculating here. Then again, stranger and more underhanded things have been done in the name of financial posturing. Also, giving gamers a few more weeks to save their pennies post-Halo 3 does make sense. But the November release schedule will still be crowded with competition, and GTA IV will be a monster hit no matter what...so why wait?
    ...ninja



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