RandomGuy
03-14-2006, 12:27 PM
Shit i have a project... had like a month or two to do it... but i am just now getting around to doing it... oh yeah its due friday.
I gotta make some sort of game (boardgame/cardgame,etc) that treats some sort of disorder or problem relating to psychology.
So far we came up with a board game for "Marriage Counseling" that you go from start to finish... or some BS like that... can you guys throw up some ideas i can expand on because this one sux...
my first idea was good, until i found out it made no sense, fundamentally lol
It was for treatment of those who have problems prioritizing things in importance. There were a bunch of skewers of different sizes/colors , etc draw cards according to color... a scenario is given, theres a wrong and right choice, wrong = pull a skewer, when the marbles fall (kinda like kerplunkt or whatever)... And if the marbles fall, you = lose... and have to start over. Somehow i thought it out to make sense, have reasonable amount of insight and deepness... etc.
Then when it came down to it... lol you can lose while making perfectly sound decisions... that was the fundamental flaw, it was based too much on chance lol
please help :)
I gotta make some sort of game (boardgame/cardgame,etc) that treats some sort of disorder or problem relating to psychology.
So far we came up with a board game for "Marriage Counseling" that you go from start to finish... or some BS like that... can you guys throw up some ideas i can expand on because this one sux...
my first idea was good, until i found out it made no sense, fundamentally lol
It was for treatment of those who have problems prioritizing things in importance. There were a bunch of skewers of different sizes/colors , etc draw cards according to color... a scenario is given, theres a wrong and right choice, wrong = pull a skewer, when the marbles fall (kinda like kerplunkt or whatever)... And if the marbles fall, you = lose... and have to start over. Somehow i thought it out to make sense, have reasonable amount of insight and deepness... etc.
Then when it came down to it... lol you can lose while making perfectly sound decisions... that was the fundamental flaw, it was based too much on chance lol
please help :)